Woody Pop: Shinjinrui no Block Kuzugi (ウッディポップ 新人類のブロックくずし) is a ball & paddle game for the Sega Master System.

Woody Pop: Shinjinrui no Block Kuzugi Images


Alternate Titles Woody Pop: Shinjinrui no Block Kuzugi
ウッディポップ 新人類のブロックくずし
Genre Ball & Paddle
# of Players 1
Developer(s) Sega
Publisher(s) Sega
Release Dates March 15th, 1987 (JP)
Release Prices ¥ 5,500 (JP)
Product IDs C-519 (JP)
Barcodes 4974365165192 (JP)
Rating N/A

Woody Pop: Shinjinrui no Block Kuzugi Overview

Woody Pop: Shinjinrui no Block Kuzugi is a ball & paddle game quite similar to Arkanoid or Breakout.

You take control of a tree spirit named Woody, who is portrayed as a wooden log in game. He uses his ball to break down blocks setup by his enemy The Mad Machine inside the Mansion Toy Factory. Yeah, that’s the premise Sega went with for this clone.

After you complete each screen, you are given the choice of which adjacent room to proceed to. Some of the rooms are indicated as being more difficult than the others and therefore reward more points to the player. That’s something different than most Breakout clones, at least.

Woody for the SMS required the use of the special paddle controller. A standard SMS game controller would not work with the game.

Woody was originally released on the Master System in 1987 and then ported to the Game Gear in most territories in 1991. It would be the final Japanese game to feature the “SG-1000 Mark III branding” and be released on a MyCard.



Woody Pop gameplay on the Master System

Woody Pop: Shinjinrui no Block Kuzugi Artwork


Music from the game was featured on Sega SG-1000 30th Anniversary Collection (セガ SG-1000 30th アニバーサリーコレクション), a 4-CD soundtrack compilation published by WAVEMASTER (Catalog # WM-0703~6) on July 31st, 2013 for ¥ 5,250. All nine of Woody Pop‘s songs made the cut.

You can download a PDF scan of the booklet here.

Other Media

You can download a PDF of the Japanese manual here.

Random Information

Early promotional materials in North America and Europe listed Woody Pop as coming for the Master System, but it never arrived in those territories. Here you can see it on the bottom right of the backside to the “Take Hold of the Sega Adventure” flyer.

As well as on page 24 of the “Game Catalog Spring/Summer 1987” flyer from Sega of America.


A guide for the game by Joni details how the game is played. It covers all of the different bricks and power-ups.

External Links

Discuss this game on our forums!

Wikipedia Page

Search for the game on eBay

Special Thanks / Sources

-Most of the artwork scans thanks to Video Game Art Archive.