It was revealed recently that Sonic Lost World will be coming to the PC through Steam on November 2nd, 2015. If you pre-order now, you’ll get a digital copy of Sonic & Allstars Racing Transformed for free. Continue reading
Sega of America has posted on Sonic Lost World Deadly Six Bonus Edition, clarifying as to what it actually is.
Deadly Six appears to be exclusive pre-order DLC content that unlocks a NiGHTS-inspired level. Inside, Sonic must face Wizeman’s six underlings. The level may be played at any time during the game and completing it unlocks a special Color Power. They note that the Color Power will be “usually only obtainable from Miiverse,”
They state that “exclusive level is accessed via a redeemable code when pre-ordering the game, or while supplies last.” This makes me wonder if the initial run of the game will contain the code as well, which from their marketing language for the edition, it seems like that would be the case.
In addition to this news, we also have a few new screens to share as well from Sega.
Sega has surprised us all with what appears to be a special edition of Sonic: Lost World. Labelled the “Deadly Six Edition” in the following trailer, you’ll see the six NiGHTS Into Dreams… bosses making an appearance. It appears to be a limited edition retail version of the game from the trailer. There’s no information available yet on whether this will be a UK exclusive (where the trailer comes from), but that doesn’t seem like a good way to make a proper return on such a development investment!
There’s also no word yet on if the 3DS version of the game will have any NiGHTS content available as well.
Click on Read More to watch the trailer and check out a bunch of new Gamescom Sonic: Lost World screenshots from Sega.
Gamescom 2013 is going on and Sega’s blowing up twitter, giving away stuff all day long. They’re also giving us some new Sonic: Lost World footage to check out. SegaNerds has put up the Gamescom 2013 trailer, which I’ve posted below. It shows off the 2 player co-op and racing modes available in the game.
Click on Read More to check out Gamespot’s 22 minutes of time demoing the game.
It turns out that not a lot of new stuff was shown during Sonic Boom 2013, but this Sonic Lost World cutscene was! Luckily for us, SegaFans on the internet captured it and now you can watch it on Youtube! This cutscene looks kind of promising, at least a lot better than anything from Sonic Unleashed or Sonic the Hedgehog 2006.
Sonic Lost World comes out for the Wii U on October 22nd, 2013 here in the States.
Thanks to Youtube channel TheRealSonicFan for the video!
There’s been a few Sonic Team interviews published recently.
SEGAbits talked briefly with Takashi Iizuka and you can read it here. They talk a bit about design decisions for The Lost World and his time in the US. Then the PR person cuts them off and even Iizuka said “Wow, that was short.”
Famitsu also published an interview with Iizuka that you can find translated to English here very poorly. They discuss Iizuka’s history with the Sonic franchise and then discuss new Color Powers and stages from The Lost World. There’s lots of new screenshots to see as well.
It also contains a statement concerning a SEGA CONSUMER 30th ANNIVERSARY BOOK supplement to the August 8th, 2013 issue of Famitsu. Upon further rooting around on the interwebs, I was able to find the cover to the right.
I would love to see what this looks like inside. Supposedly, it concerns the history of Sega home gaming from the SG-1000 up to the current era. It’s 36 pages in total and features interviews and articles with many of the developers and designers of the popular games. If anyone reading this happens to pick it up and is willing to share it with other Western SegaFans, please let me know!
Finally, SEGA Nerds talked with Kazuyuki Hoshino here. They discuss his favorite Sonic creation, Metal Sonic; his approach to character design, and the differences of designing for 2D and 3D games.
Check out this Sonic Lost World exclusive footage from Summer of Sonic 2013. It shows off a desert and a jungle stage.
In addition to this, check out SegaNerd’s interview with Takashi Iizuka here. He discusses the continued use of Color Powers, developing Sonic games for different kinds of fans in mind, and the Wii U hardware.