hajime-satomi

Sega Wants to Win Back Gamer’s Trust

From a fairly recent Famitsu interview comes some promising statements from Sega CEO Hajime Satomi. Below is a rough translation provided by Gematsu.

hajime-satomi

How are you thinking about the current home console market?

Satomi: “Looking at the Japanese domestic market, you get the impression things are pretty rough, but globally, the PS4 has had the fastest console sales in history, so I think there are opportunities out there.

Ryugagotoku0“I’m feeling a particular response from Asia. The Chinese version of Yakuza 0 sold more than expected.

“We’ve learned a lot about the western market from Atlus. If we can deliver high-quality titles to fans of Japanese games, I think we have a decent chance of making it overseas.”

What specific efforts are you putting into your future home console games?

“Right now, I talk to our team about stressing quality over all else. The west is very schedule-oriented, but that means that if we can’t maintain our usual quality on a project, we shouldn’t put it out. Old Sega worked hard to establish a level of trust with its fans, but when I take a hard look at the past 10 years, I can see there have been some titles that betrayed that trust.”

Can we expect a high-quality title to be released during the second half of the year?

“Since we’re focused on quality, I can’t make any promises, but I do want to make an announcement of some sort regarding a home console game at the Tokyo Game Show.”

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Tembo the Badass Elephant Preview

Here at SegaFans, we only want to do previews of upcoming games of relevance for Sega fanatics. We will not be highlighting everything that comes down the poop chute, just games that we think are worth considering setting some meseta aside for. We keep it simple, giving you some info, video, screens, or whatever’s available at the time. Continue reading

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Sega’s Celebrates It’s 55th Anniversary

sonic-birthday-cakeIt seems a bit odd to celebrate the 55th anniversary of a company when their origins date back roughly 75 years ago. Service Games was founded in 1940, after all. However, Sega Enterprises wasn’t officially established until June 3rd, 1960; so that’s the date we’re all going with.

A merger between Rosen Enterprises and Service Games initiated all of the things that followed and that we adore today.

Most of the Sega loyal got their first real education in the company’s history from a website hosted on Eidolon’s Inn back in the day. The only traces of Sam “The Scribe” Petus’ original work SegaBase are hosted on GoodCowFilms.com Now you can find a revised edition in a book called “Service Games: The Rise and Fall of SEGA.”

Are you celebrating the anniversary in any fashion?

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