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This Day in Sega – April 9th

Ultraman received another crappy game adaptation, rednecks sat around watching a bug zapper, nobody cares about Nobunaga’s Ambition when giant robots are available, we learned lesbian ninja academy is the best academy, and a fan favorite studio is renamed on this day in Sega history for April 9th. Continue reading

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This Day in Sega - March 26th header

This Day in Sega – March 26th

Battletoads, Doom and Resonance of Fate grace today’s video along with dozens of other games. Continue reading

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Classic Sega Music the Way it was Meant to be Heard: VGM

Those of us who have been around the Sega interwebs for a while probably need no introduction to VGM. This article is not for you.

VGM is an audio format that allows you to hear video game music as it was originally intended to be heard through a game console. Unlike OST CDs, symphonic arrangements albums, remixes, and all of the other variations of game music you can find out there, VGM is an easy way for you to be able to hear the music as you would have when you actually played the game. Also, it has an one advantage over all of the others: VGM’s file size is incredibly small in comparison. Phantasy Star IV’s VGM collection comes to only 2.31MBs! Any random collection of PSIV music you rip or download to your hard drive will possibly take up hundreds of MBs of space, depending on the format.

How do you play VGM? Well, if you use Foobar 2000 or Winamp to listen to music on your computer, you can grab a plugin for both of them through the links I just provided. You can also download a standalone player such as Audio Overload, which is available for Linux, Mac, and Windows.

Now that you have the player, what do you do with it? Download some Sega music!

Genesis game music lovers have a wonderful site dedicated to only Genesis VGM rips called Project 2612. The overwhelming majority of Genesis games are represented, along with even newer releases like Pier Solar.

Interested in some Sega Master System, Game Gear, or Mark III game music? SMS Power has you covered!

So if you decide to pursue VGM and amass a collection, it is very easy to have an accessible archive of all of your favorite classic Sega games without dedicated a hard drive or two in the process. Try it out and see what you think!

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Sega Q.A. in the 90s!

Mac Senour worked at Sega for a few years in the early 1990s. He has blogged a few memories from that time and below is a gem of an excerpt.

In 1992 I was the Producer on Evander Hollyfield Boxing on the Game Gear. One of the features I really pressed for was multiplayer. I really thought this was the killer part of the Game Gear and we didn’t use it enough. But, it did require a LOT of testing, so did a lot of other titles that released about the same time.

At one point I’m sitting in my cube and I noticed a lot of new faces in and around the test department. They had opened the flood gates and were trying to get all of the titles tested. I wandered into what was our main conference room to make sure they testers were really… testing. Of course, the new testers needed some pointers. While I was helping them connect multiplayer, I had the following exchange with one of them:

Me: “Like boxing games?”

Tester: “Si”

Me: “Every play any boxing games before?”

Tester: “No”

Me: “What were you doing yesterday?”

He turned to another tester and said a few words in Spanish and then did a pantomime that resembled digging, and said: “Ditch”.

Yes, they had hired ditch diggers to test games.

Here’s a bit of trivial: Evander Hollyfield Boxing was the first SEGA game, Game Gear or Genesis, that included a list of the testers in the documentation. I insisted, that was a lesson learned.

Thanks to brandon at Insert Credit for pointing this out.

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Sega To Re-Release Game Gear… Sort Of…

Sega has announced a partnership to rejuvenate its Game Gear handheld on mobile phones and handheld devices.

Under the deal, Sega will bring its content to various devices such as the Compaq iPAQ Pocket PCs, by using Synovial’s development toolkit, SYN. The first product resulting from the partnership is Virtual Game Gear, which recreates the experience of Sega’s handheld Game Gear system on Pocket PCs. This will be the first time Sega content will appear on a PDA in the U.S.

“As we transition Sega from hardware company to third-party publisher, partnerships such as this one with Synovial allow us to extend the Sega gaming experience to a vast number of new consumers,” said Peter Moore, president of Sega of America. “As Sega builds towards becoming the leading publisher of interactive entertainment worldwide, gamers can expect to see Sega content everywhere from next generation consoles to other Internet appliances.”

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