Shining in the Darkness is a classic dungeon crawler for the Sega Genesis.
Shining in the Darkness Images
|Alternate Titles||Shining and the Darkness
|Genre||RPG / Dungeon crawler|
|# of Players||1|
Sonic! Software Planning (Camelot)
|Release Dates||March 29th, 1991 (JP)
March 28th, 1991 (US)
October 1991 (EU)
September 1997 (BR)
|Release Prices||¥ 8,700 (JP)
$ 79.99 (US)
£ 49.99 (EU)
R$ ? (BR)
|Product IDs||G-5506 (JP)
Shining in the Darkness Overview
Shining in the Darkness is a first-person dungeon crawling RPG, much like the classic Wizardry PC game that was very popular in Japan.
It is said that Hiroyuki Takahashi did the majority of the work on the game. He had previously worked extensively on the Dragon Quest series up to DQ IV.
The game features 3 settings: the castle (where you talk to the king and his advisers), the town (where you shop and save), and the labyrinth, where you will be spending the majority of your time.
You’ll navigate through 3D mazes, battling random encounters along with scripted boss fights, in your quest to become the Shining Knight, rescue the princess, and stop Dark Sol.
If you’re a fan of dungeon crawlers, this one is highly recommended.
Shining in the Darkness Screenshots
You can find our collection of screenshots for the game below.
Shining in the Darkness Videos
Shining in the Darkness Wallpapers
We don’t have any SitD wallpapers yet. Do you? Let us know so we can post them!
Shining in the Darkness Artwork
A promotional flyer was released in Japan. Unfortunately, I do not have much information on it. Check it out below.
Shining in the Darkness Merchandise
Shining and the Darkness Koushiki Guide Book (シャイニング＆ザ・ダクネス 公式ガイドブック) is an official guide book published by Tokuma Shoten (ISBN # 4197410506 ) in May of 1991 for ¥650. It is 98 pages and contains character introductions, dungeon guides, monster data, and item data. It is much more focused on data.
A second guide book (シャイニング&ザ・ダクネス 攻略本) (ISBN 4-19-741051-4) was published later in the same month by Tokuma Shoten for ¥650. It is the same length and features more information, maps and secrets on the game.
Sound Story of Shining and the Darkness (サウンド・ストーリー・オブ・シャイニング＆ザ・ダクネス) is an 18-track album published by Toshiba EMI (Catalog # TOCT-6169) in Japan on June 7th, 1991 for ¥2,800.
Shining and the Darkness Attack Special is a magazine supplement released in Japan in 1991.
Doom Blade: Shining and the Darkness Gaiden was a manga supplement to Megadrive Fan magazine that ran in 21 installments in issues from 1992 to 1994, totaling 197 pages. Luckily, a forum poster on Shining Force Central obtained (albeit low quality) scans of every last panel. You can download a PDF of the entire collection in order here. Below you’ll find a couple of sample pages.
You can head over to the original thread to find some translation notes for the majority of the chapters.
In early 1991, some post cards for the game were made available in Japan. Unfortunately, I can’t find much information on them and only this small image from SFC.
Ports & Remakes
Shining the Darkness was ported to the Wii Virtual Console on June 12th, 2007 in Japan, August 13th, 2007 in North America, and September 9th, 2007 in Europe. It was priced at 700 points for Japan and 800 for NA and EU.
A Windows port of SitD can also be purchased on Steam as of January 2016 for just $2.99.
The game can be played on Sonic’s Ultimate Genesis Collection ( Sega Mega Drive Ultimate Collection in Europe) for PS3 and Xbox 360. The game is available from the start and requires no unlocking.
-In a November 2009 interview with GamesTM titled “Behind the Scenes: Shining Force,” Hiroyuki Takahashi said of the game:
Because we were on such a tight budget, apart from the programming and graphics, I did nearly all of the work on [Shining in the Darkness]. I suppose the basic concept behind Darkness was ‘realism’. I thought it would be exciting if the player could actually travel to a fantasy world and walk around, exploring old houses, dungeons and other places. It was in essence a continuation of the sense of excitement you’d get from moving through the dungeons in older games such as Wizardry. By ‘reality’ I’m not talking about true realism – I mean the feeling that you really are progressing through actual houses and dungeons, and the same thing applied to the battles.
Marak’s FAQ can be found here.
rippercito’s secrets FAQ can be found here.
Below you will find PKeating’s and Hordak’s maps for the game. You can read PKeating’s notes here.
Cheats & Secrets
Free Tamayoshi Helm
To get a free Tamayoshi helmet, enter a random battle then win, when it says ‘YOURNAME stands victorious’ hold down A + C + Up + Start on controller 2. Then press A on controller 1.
Get Glass Armor
To get secret Glass Armor item enter random battle then win. When you see text ” stands victorious” press A + Down + Right on controller 2, then press A on controller 1 to continue.
Rename All Characters
At the name entry screen, input a name that takes up all the avaliable spaces (5 letter spaces). Then, select the ‘forward’ button and you will be allowed to enter another name for the next character! This works for all the characters!
Game Genie Codes
|No random battles||AKRT-AA34|
|Walk through walls||RY3A-A6TC|
|1 hit kills most enemies||MKNT-EE0G|
|Can always run from battles||ABYA-EA6C|
|“Search” in dungeons to spawn chests. Be careful with blocking your path||ALBA-AA50|
|Buy items in shops regardless of current gold||EABA-EA52|
|Extra items in shops, just scroll right||CDYT-AA36|
|Chests give you 500 instead of 50||8WBT-ACC6|
|Chests give you 10,000 instead of 50||CCBT-ARL6|
|All chests with gold give you 9,999,999||HTVA-AJMT|
|All characters have infinite HP||ATRT-AA3J|
Written and Produced by
Artwork and Design
Outline and Storyboards
Created by Climax
Special Thanks / Sources
-Game Genie codes by Tony Hedstrom.
-Japanese flyer courtesy of this blog.
-Doom Blade manga scans thanks to the landstalker.