Guardian Heroes is an insanely fun beat’em up for the Sega Saturn.
Guardian Heroes Images
|# of Players||1-6|
|Release Dates||January 26th, 1996 (JP)
April 24th, 1996 (NA)
June 20th, 1996 (EU)
|Release Prices||¥ 5,800 (JP)
$ 59.00 (NA)
£ ? (EU)
|Product IDs||GS-9031 (JP)
|Rating||All Ages (JP)
PEGI 12 (EU)
Guardian Heroes Overview
Guardian Heroes is an over-the-top beat’em up from Treasure for the Sega Saturn. The game has a lot of elements that make it appealing to more than just fans of the genre.
The game features RPG elements where you can develop your character’s stats as you see fit after each stage. Your characters level up and gain strength as you play.
Every character has their own set of special moves that you input as if you were playing a 2D fighting game, so you won’t be bored just mashing the punch button as you slog your way through enemies.
In addition to your own character, you have remote control of the Golden Warrior. He is a ferociously powerful re-animated fighter who can unleash crazy moves upon your opponents.
There are 3 planes you can hop between: the center, foreground, and background. Your enemies will come at you from all three and you can choose to confront them there or hop away to escape.
GH has branching paths in the story. After you complete many areas, you’ll be met with a decision with multiple choices to make. Some of these choices affect not only what area you end up playing it and enemies you fight, but elements in the story and – ultimately – which of the endings you receive. This creates a lot of replay value for a genre that doesn’t often provide it for non-enthusiasts.
As you play through the game, you can unlock additional characters to play as in the multiplayer mode… which is an insane amount of fun with friends over! Using a multi-tap, up to six people can play against each other in a free-for-all battle, timed or to the death. You can even choose to fight as a small animal against gigantic creatures. Your friend will never live it down if you manage to clobber him with a rabbit!
This is another game that will make multi-tap owners happy, as you can even play up to four players in the Story mode!
The music is incredibly diverse and mostly awesome. You’ll hear all sorts of styles pop up and fantastic saxophones blasting through your speakers!
Guardian Heroes should be on every Saturn gamer’s want list!
Guardian Heroes Screenshots
Guardian Heroes Videos
Guardian Heroes Wallpapers
These wallpapers were published by Sega when the 2011 Xbox Live Arcade port was being released. They are fairly large files, so you might want to resize it in a photo editing program.
Guardian Heroes Artwork
Here’s all of the artwork we have for the game.
You can download the North American instruction manual here in PDF format.
Here you can see a promotional flyer for the game in Japan.
As well as a Japanese print ad.
Guardian Heroes Merchandise
Guardian Heroes (ガーディアンヒーローズ) is an official soundtrack released by Futureland / Toshiba EMI (Catalog # TYCY-5466) on January 31st, 1996 for ¥2,800. It features 27 tracks of music from the game.
Guardian Heroes Winning Strategy (ガーディアンヒーローズ必勝攻略法 ) was published by Futabasha (ISBN #4575285609) on March 21st, 1996 for ¥ 980. It’s a 127 page strategy guide.
Guardian Heroes Perfect Guide (ガーディアンヒーローズ パーフェクトガイド) was published by Soft Bank (ISBN # 4890529098) in February of 1996 for ¥ 880. It is 125 pages and contains many illustrations.
Ports & Sequels
–Advance Guardian Heroes (アドバンスガーディアンヒーローズ) is a 2004 Game Boy Advance sequel to the game that Sega had nothing to do with. They ditched the multi-plane system, it’s set hundreds of years later, there’s no branching paths, and there’s no AI companion like the Golden Warrior. Do not go in expecting something remotely similar to the original Guardian Heroes at all.
-On October 10th, 2011, Sega released a port of the game on Xbox Live Arcade on Xbox 360 for 800 points in all regions. It features a number of adjustments but it’s biggest boon is online play that allows drop in and out co-op. Multiplayer mode can be played by four players locally and up to twelve players online. The game got a bit of a graphical upgrade and is now reformatted for 16:9 aspect ratio, expanding the viewable playfield and looking much nicer on HD TVs. The translation was also revised and some content that were removed from Western localizations was restored. You can also enable a graphic filter that gives a similar display to the original Sega Saturn game.
It also introduced a new Arcade mode, which is an endless onslaught of enemies!
Sega placed a number of items on Xbox Live Arcade inspired by the game for use with avatars. They also launched the Sega Saturn shirt item for avatars at the same time.
-In the November 2012 issue of Nintendo Power, former Treasure designer Tetsuhiko “Han” Kikuchi said that Fill-in-Cafe’s Mad Stalker: Full Metal Force and Capcom’s Alien VS. Predator arcade game were the main inspirations for Guardian Heroes‘ design.
-In a June 1996 issue of Maximum: The Video Game Magazine, a Treasure representative explained why they chose to develop a 2D sprite-based game when the video game sales were increasingly dominated by 3D games.
“Treasure has built up a tremendous knowledge of 2D sprite know-how. It’s an asset that we wish to continue using. … No, we didn’t think it was risky. In fact, the risk is in trying to make a new game. There [are] a lot of companies that have tried and failed to make successful 3D games. Besides, 2D and 3D games can exist alongside each other.”
-For the XBLA release, Tetsuhiko Kikuchi returned to create new artwork and assisted development of the port.
-You can put the Saturn’s game disc in a CD player and listen to the game’s music.
DkReaver’s FAQ is pretty much all you need. Full move lists, area chart, and more.
Cheats & Secrets
You must play on Normal or Hard to unlock anything.
|Civilian Blimp||Attack a civilian blimp on stage 10 or 14|
|Civilian Child||Attack a civilian child on stage 10 or 14|
|Civilian Elder||Attack a civilian elder on stage 10 or 14|
|Civilian Wimp||Attack a civilian wimp on stage 10 or 14|
|Civilian Woman||Attack a civilian woman on stage 10 or 14|
|Cyclops||Defeat a Cyclops (multiple stages)|
|Earth Spirit||Defeat The Earth Spirit on stage 24|
|Gambo||Defeat Gambo on stage 9|
|Gargoyle||Defeat Gargoyle on stage 19, 23, or 24|
|Gash||Defeat Gash on stage 11|
|Giant||Defeat Giant on stage 19|
|Glute||Defeat Glute on stage 9|
|Goblin||Defeat Goblin (Seen on multiple stages)|
|Golden Silver||Defeat G-Silver on stage 30|
|Golem God||Defeat Golem God (multiple stages)|
|Han the Hero||Defeat The Undead Rogue on stage 8 while using Han|
|Kanon||Defeat Kanon (select choices 1-3 to fight him)|
|Katrina||Defeat Katrina (stage 3)|
|Loper||Defeat Loper on stage 23 or 24|
|Macho||Defeat Macho (stage 9)|
|Mid||Defeat Mid on stage 3|
|Proto Silver||Defeat P-Silver on stage 4|
|Rebel||Defeat Rebel (stage 5)|
|Royal Blade||Defeat Royal Knight (seen on several stages)|
|Royal Knight||Defeat Royal Knight (seen on several stages)|
|Royal Mage||Defeat Royal Mage (seen on several stages)|
|Royal Mech||Defeat Royal Mech (seen on several stages)|
|Royal Purger||Defeat Royal Purger (seen on several stages)|
|Serena||Complete story mode once|
|Skeleton||Defeat Skeleton (stage 2)|
|Sky Spirit||Defeat Sky Spirit (Stage 29 take the earth spirits side)|
|Sky Warrior||Defeat Sky Warrior (Stage 29 take the earth spirits side)|
|Super Zur||Defeat Super Zur (Stage 25)|
|Undead Rogue||Defeat Undead Rogue (Stage eight)|
|Valgar||Defeat Valgar (Stage 28)|
|Wolf||Defeat Wolf (Stage 3)|
|Xenovia||Defeat Xenovia (Stage 24 take the sky spirits side)|
|Zombie||Defeat Zombie (Stage 25)|
|Zur||Defeat Zur on stage 5 or 25|
North American Version Debug Mode
Go in to the Options menu. While “DIP Switch” is highlighted, press and hold X, B, and Z. While holding these, enter the DIP Switch menu by pressing A. As soon as you press the A button, immediately hold Down on the D-pad. If the code is done correctly, you will now be able to turn on Debug at the bottom of the DIP Switch menu.
With Debug turned on, these cheats are immediately applied:
Begin Story Mode with characters at level 200.
Select your beginning stage in Story Mode.
Have access to all 45 characters in Versus Mode.
You can then enter the following codes by pausing the game and while holding X, Y, and Z, pressing the indicated buttons (simultaneously, if more than one button is noted):
Restore your life to full – Up.
Bring your life to zero – Down.
Skip ahead one level – R and Start.
Skip ahead two levels – R, A, and Start.
Skip ahead three levels – R, B, and Start.
Skip ahead four levels – R, C, and Start.
Go back one level – L, R, and Start.
Go back two levels – L, R, A, and Start.
Go back three levels – L, R, B, and Start.
Go back four levels – L, R, C, and Start.
Japanese Version Debug Mode
The way to enable the Japanese debug mode is slightly different, but the Pause codes and effects are the same otherwise.
Go to the Options menu. Highlight the DIP Switch option. While highlighted, press and hold X + B + Z. Here is the hard part. While holding these, hold the Down button. When the cursor goes down the screen, press the C button on the DIP switch menu as the cursor goes to the top of the screen again. If you did the trick correct, there will be another option at the bottom of the DIP switch screen. It is called Debug and you must turn it on.
During Story mode in stages 3, 5 or 12; find the wooden sign. When you spot it, defeat all of the enemies in the area and proceeded to stand in front of the sign.
99 Continues for Normal or Hard
Go to the Option Menu and change the DIP switch to Easy. Select a player and start the game. Once the game begins, reset the game by pressing A, B, C, and Start buttons simultaneously.
Now at the title screen, select Options and change the DIP switch to the Normal or Hard. Exit the Options screen and begin your new game with 99 continues!
Game Shark Codes
North American Game Codes
|Master Code (Must Be On)||F6000924 C305
|Begin at a High Level||16033C74 00C0|
|Master Code (Must Be On)||F6000924 C305|
|Unlimited Health (player 1)||16033C6A 0190|
|Unlimited Health (player 2)||16033F6A 0190|
|Unlimited Magic (player 1)||16033C6E 0190|
|Unlimited Magic (player 2)||16033F6A 0190|
|Attain Good Levels (player 1)||1601DC8C 1919|
|Attain Good Levels (player 2)||1601DCB0 1919|
|Attain Super Levels (player 1)||1601DC8C 5555|
|Attain Super Levels (player 2)||1601DCB0 5555
|Master Code (Must Be On)||F6000914 C305|
|Super Mad Level HP + MP||16033C2A FFFF|
|Player 1 Maximum HP (doesn’t affect Harn)||16033C32 270F
Tetsuhiko Kikuchi (Han)
Director of Graphics
Kōichi Kimura (Kafuichi)
Assistant Sound Director
Norio Hanzawa (Non)
Satoshi Murata (S. Murata)
Mitsuru Yaida (Yaiman)
Kazuhiko Ishida (Konig)
Tetsuhiko Kikuchi (Han)
Tetsuhiko Kikuchi (Han)
‘Gacha Complex’ Go
Makoto Ogino (Dr. Oginon)
Masato Maegawa (M. Maegawa)
Mitsuaki Madono (Han Samuel)
Yoshiko Kamei (Randy M. Green)
Ikue Ōtani (Nando M. Conyace/Nicole Neil)
Tōru Ōkawa (Ginjirou Ibushi)
Yoko Sawami (Serena Corsair)
Tamio Ōki (Kanon G. Grey)
Rokurō Naya (Valgar Rainhart)
Hiroyuki Yokoo (Zur Pa Iyah)
Yōsuke Akimoto (Macho Goro Announcer)
Natsumi Asaoka (Katrina)
Hideaki Ono (Gash Deadeye)
Yasuyuki Kase (Royal Soldier/Golden Silver)
Tomohiro Tsuboi (Undead Hero Godats)
Ukou Takase (Sky Warrior)
Yayoi Nakazawa (Xenovia Smiley)
Shū Saitō (Royal Knight)
STAFF – TREASURE
Mitsuru Yaida (Yaiman)
Art house Kusanagi
Art House Kusanagi
Senbo Yoshioka (Marcus)
Director of Graphics
Background Picture (STUDIO JACK)
Yutaka Hoshiba (Marix)
Film (Mushi production)
Yōji Nakaza (Art House Kusanagi)
Yuji Takae (Marcus)
Mitsue Ono (Ezaki Production)
Junji Fujita (Youmex)
Christopher Lucich, Renato Alferez
Joseph M. Damon
Jeffrey L. Loney
Special Thanks / Sources
-Promotional flyer thanks to Greg’s Life.
-Game Shark codes courtesy Cheat Chaser.