2007 sega saturn battle: round one header

The 2007 Sega Saturn Battle was a roundtable forum discussion on the Saturn’s library. This is round one of three.

The format was simple, games were nominated from any region, then grouped by approximate genre, and matched as fairly as possible (for instance I didn’t put Corpse Killer up against Virtua Cop 2.) In the case of a tie, I went with the game with more comments in it’s favor. Not the most organized system for sure, but I guess there’s always 2008.

And if you’re wondering how some of these games got here, ask Scrodamoon. ;)

Before we get to the results, let’s take a look at some of the off color commentary we received from our resident SegaFans.

2007 Sega Saturn Battle – Round One

shinobi legions screenshotClockwork Knight vs. Shinobi Legions

“Clockwork Knight frikkin sucks balls.”
– IronMonger

“I wouldn’t say that…but I would say that Sega rushing it out the door, basically giving us a demo as a full game sucked balls. You’ve got to remember that CK1 was *never* meant to be released as a full title, it was going to be the beginning of CK2. In fact, in Japan when you buy CK2 it comes with CK1…”
– BelPowerslave

Clockwork Knight 2 vs. Gex

“Damn, tough one. I’ll have to go with CK2 though in the end. Now, had it of been Gex: EtG vs CK2…;)”
– BelPowerslave

Earthworm Jim 2 vs. Sonic 3D Blast

“I’ve not ever played EA2 on Saturn or even the Genesis, but SB isn’t as bad as most people think it is. I found it to be a pretty solid title, just way different than what most people were expecting. Those bonus stages whipped ass too…”
– BelPowerslave

scud the disposable assassin screenshot Iron Man / X-O Manowar in Heavy Metal vs. Scud: The Disposable Assassin

“I’ve only played Scud, and wasn’t real thrilled with it from what I remember. I hear bad, bad things about the other one…”
– BelPowerslave

“Scud has its moments. Iron Man does not.”
– j_factor

“Ironman is OK, except the load times are too damn long. It isn’t as bad as you think.”
– das

“Once you get into iron man xo its fun after awhile it good stuff (remembers the first time he finished it) ya its a fun game i voted for the other since its a game i have not played much and made it through yet and i have enjoyed the game so far.”
– Scrodamoon

Astal vs. Rayman

“Astal was gorgeous, but I had a lot more fun with Rayman. Not to mention Rayman had some of the sickest level design of any platformer.”
– JoshF

“To this day I’ve never played any 2D Rayman. I seriously hate the 3d versions though. Astal was great but had alot of flaws, a sequel might have been great.”
– Bortumer

“This one is kind of depressing. I mean, I want to vote for Rayman as it’s a longer and somewhat better game than Astal, but its ass-raping difficulty has me voting for Astal.”
– BelPowerslave

“Rayman pisses me off, and not even really because of its difficulty. Its just him. The sight of him makes me want to choke his imaginary neck.”
– Necrocheese

Tenchi o Kurau II vs. Three Dirty Dwarves

“I consider Tenchi o Kurau II to be one of the middle-tier Capcom beat ’em ups. Still, an average Capcom arcade game would be a magnum opus for any other developer. There were some things I really liked about it, like the addition of special command moves for your characters. The game apparently also has some sort of connection with Strider Hiryu. Three Dirty Dwarves was fun too, but it was a bit basic at times.”
– JoshF

Just got Tenchi wo kurau II a few weeks back. Great game. Much better than some dirty ass dwarves. Warriors of Fate II ftw.”
– Alec

die hard arcade screenshotDie Hard Arcade vs. Resident Evil

“Not sure how I feel about some aspects of Die Hard/Dynamite Deka’s gameplay, but it was a lot more fun than Biohazard. The only thing that got my heart racing in Biohazard was seeing whether or not my character would pivot around quick enough to escape an attack.”
– JoshF

“Die Hard Arcade was good. But not that good. It cannot be compared on any level with Resident Evil. RE is an all time classic that will never be forgotton. >:E ”
– IronMongeR

“What he said.”
– otana_uk

“Biohazard hasn’t aged well, but it’s spawned a classic series. It was great back in the day, but when I recently played it on the DS I didn’t enjoy it as much as I did Sega ageS Dynamite Deka. While much funny can be had at Shinji Mikami’s expense for his love of pivot-based, I actually like the RE series alot. It’s not just a move like a tank simulator , JoshF. And get RE4!

Also, God Hand (aka Glwing Hand locally) is one of the PS2 games of 2006. And Mikami directed it, making sure it had tank controls.”
– Bortumer

Blast Chamber vs. Grid Runner vs. Saturn Bomberman Fight!!

“I’ve only played Grid Runner (or Grid Run as the PAL version is so named) out of these three, so it gets my vote by default. I found Grid Runner to be quite a cool concept for a game. It’s not a classic by far, but it’s enjoyable, and that’s what matters really.”
– Tempest

“Blast Chamber all the way. Man, with 4 people that game really *is* a blast!”
– BelPowerslave

“Blast Chamber, though I came very close to voting for bomberman fight. Blast chamber is a cool original idea though and I like it.”
– Alec

Burning Rangers vs. NiGHTS Into Dreams…

“Ohh good question. I’ve never played Nights enough (beat it once) to really get into the real flow of the game. Although I believe what people say about it being great once you have. As for Burning Rangers, I don’t know if it was just my PAL version but the frame-rate and pop-up were quite bad. I played through until I got stuck at some robot mini-boss or something, yet I have to say nothing up to that point really impressed me. I spent most time cringing at the Saturn failing to do a decent 3D enviroment (but I know it can be done; quake, duke, etc). I would have to say Nights as I think Burning Rangers (other than the intro) is over-rated – the Burning Rangers download quest in PSO was just as fun for me. However I shall not vote yet as my opinion is not based on more than a few hours playtime each..”
– otana_uk

“Both are great games, but I feel NiGHTS has the edge. I was going to vote Burning Rangers because I know it will get less votes, but to be realistic it’s a short, unfinished game, that needed a few more months polishing it up. Had a few more missions been added, and the graphics been polished up (not that I find many problems with them – they certainly don’t effect gameplay for me) and we would have had an even better game than we already got.

NiGHTS on the other hand is complete (minus the bonus features found in Christmas NiGHTS of course). It’s a unique, fluid gameplay experience. A lot of people may laugh at the concept of the game, but it’s so thouroughly enjoying that I tell them to f*** off and keep playing. I only played nights because at the video store, to hire out the analogue pad (which I wanted to test out in Daytona CCE) you had to hire out NiGHTS at the same time. I did, and eventually gave it a go. I found it odd at first, but the game drew me back after my first play. The game world drew me in again and again. So much so that I ended up buying the game, and loving it. To this day it’s one of my all-time favourite games.”
– Tempest

contra legacy of war screenshot Contra: Legacy of War vs. Tomb Raider

“The first Tomb Raider was the best, and I thought the graphics were amazing at the time. I always remember diving off that waterfall into the pool of water, then running round the corner and seeing a t-rex. Awesome!”
– IronMongeR

“The first Tomb Raider was good at the time. Contra I didn’t like, and it didn’t help that it was a humpingu of a great series.”
– Bortumer

“3D glasses FTW”
– Alec

“Never played Contra, but I do remember about it having those 3D glasses packed in. I had TR on Saturn, and loved it. Problem was, the graphics were so horrible compared to the PSX version and by the time I made it to Atlantis, it was such a pixelated mess that I simply couldn’t navigate the levels. Sold it some time after that…and eventually got TR Gold on the Mac.”
– BelPowerslave

Marvel Super Heroes vs. X-Men: Children of the Atom

“Oh god, I have to choose between those two? I love them both so much. I’m going to have to go with X-Men Vs. Street Fighter on this one. B) Ok, for real though, MSH. Just too much good stuff going on in that one. Plus Xmen didn’t have the combo system and didn’t age as well IMO.”
– Alec

“I go with MSH, man I loved that game. Still kills me that I sold it off when I got MSH vs SF, thinking I wouldn’t miss MSH that much. I need to get it again…”
– BelPowerslave

Marvel Super Heroes vs. Street Fighter vs. Vampire Savior

“Vampire Savior. MSH vs. SF is broken.”
– JoshF

“I’ve never played MSH vs SF, but Vampire Savior is such a great game that it would probably get my vote anyway. The characters are all charismic, and the fighting system is one of the best from Capcom during the time period. This game is basically a “monster mash”, pitting all sorts of legendary as well as unique characters against each other, with some incredible supers. I wasn’t too interested in the game when I read about it, playing the game changed my mind instantly. I didn’t get into it properly straight away, but when I went back to it, and put some more effort into the game, I found it very rewarding. I really need to get back to playing this.”
– Tempest

night warriors darkstalkers revenge screenshotNight Warriors: Darkstalkers’ Revenge vs. X-Men vs. Street Fighter

“While Nightwarriors has more charm to it, I was always a big X-Men fan, and since the game plays so awesomely, it gets my vote.

I used to play this in the arcades about ten years ago, nearly every day after school. I was so enthralled with the game. I remember one time having a blood nose while playing, yet I was so in the zone, and attempting to beat my high score that I tried to ignore it while beating the $h!t out of Apocalypse.

The Saturn version is just as good as the coin-op, perhaps even better because of the Saturn control pad. I do think the game is lacking in extra features though. Arcade and Versus modes just don’t cut it on their own, and after SFA2, I was expecting more from this game. Still, it’s a ball to play, and that’s really all that matters in the end.”
– Tempest

“I’m going with X-Men vs SF just because I’m not a huge fan of the Vampire series. I still need to get XvsSF, already got the 4 meg cart…and MSH vs SF.”
– BelPowerslave

Battle Arena Toshinden URA vs. Last Bronx

“I never played the Saturn version of Battle Toshiden. I might have played one of the Toshiden games in the arcades, but it could have been Tekken. Either way, the game was dull.

On the other hand I had a lot of fun with Last Bronx back in the day. It taught me a lot about the benefits of blocking in fighting games, rather than just attacking full force. The game does seem a little clunky these days after playing stuff like the Dead Or Alive and Soul Calibur series, but it’s still a blast to play once I get back into the groove of the game. It has some cool characters, and some awesome stages, and it has probably the largest amount of extra’s seen in a Saturn fighting game.”
– Tempest

“I had fun with the PC version of Last Bronx. The Saturn version… not so much.”
– das

“Don’t like either, but Last Bronx at least looked decent.”
– IronMongeR

“I don’t know about this one…seems like it’s “best weapon-based fighters vs worst weapon-based fighter” rather than a real competition. ;)About the only good thing about BAT:URA is the soundtrack and the fact that it runs in the Saturn’s high-res mode.”
– BelPowerslave

“I’d say almost any game could trump Toshinden, which was riding the 3d graphics wave at the time, especially Last Bronx. Read the PS1 Battle Area Toshinden reviews from magazines at the time for a lolling start.”
– Bortumer

dead or alive screenshotDead Or Alive vs. Virtua Fighter 2

“VF2 is the best 3D fighting game ever. Others that I think are contenders are DOA2, VF3 and Megamix. Oh yeah, and Rival Schools.”
– Alec

“I’m going to say VF2 because DOA matches are nothing but a “who’s dumb enough to attack first so the other guy can counter it” extravaganza for experienced players.”
– BelPowerslave

“This is ridiculous. Cheap thrills exploding floors garbage vs Legendary Game.”
– Bortumer

Fighters Megamix vs. Fighting Vipers

“An equal amount of fun can be had with both games, but I’m going to give Fighting Vipers the edge for being more balanced.”
– JoshF

“I have to agree with Josh – FV is a finely tuned, balanced game, whereas I found FMM to be unbalanced, and overhyped.

After discovering the benefits of blocking with Last Bronx, Fighting Vipers made me refine my play style in fighting games. In 2D games it was far easier to jump in, blast your opponents with a couple of fireballs, then finish him off while he was dazed. The move to 3D bought more depth and difficulty to the one-on-one brawler. I played VF2 first, but found it lacking in style, and gave up on finding out ways to get to the end of the game (I could never get past Jeffery at the time). Last Bronx introduced cool weapons in an underground Tokyo setting that made me want to play the game more, so I had to learn how to play the game properly if I wanted going to enjoy the game.

I bought Fighting Vipers after really enjoying Last Bronx because it was a looked cool, and was a cheaply priced fighting game. I loved FV even more than LB. The game was much faster and easier to get into, one of the selectable characters was a rocker who used a guitar to smash his opponents as one of his moves, and the mostly widdly-widdly guitar soundtrack really added to the atmosphere (plus I was a metal-head at the time, so I was thrilled to have a heavy soundtrack in a videogame). All the characters had great personalities through there victory stances, the way they spoke and they way they dressed. This game also required more blocking technique, which I had just learned from playing LB, so I really got into this game hardcore. Sure the graphics were a step-down from VF2, but this was because of the light sourcing, and since every other part of the game was fantastic, I didn’t mind. Saving replays of your matches was a cool feature, and something I’ve not seen since.

Also, it wasn’t until I had played FV that I went back to VF2 to seriously start playing the game properly. That to me makes it a better game than Megamix.

As for my thoughts on Megamix, well I found the game some time after really enjoying Last Bronx, Fighting Vipers, and Virtua Fighter 2, and found it to be more of the same with no innovative features. The game was hugely hyped up, so I thought I couldn’t lose with my purchase. Unfortunately I was wrong. The huge character roster was a great idea, but only a few of the hidden characters were playable. The game is too unbalanced, even with the two modes of play you can switch between. The backgrounds looked awesome, but the character graphics were a step-down from FV, which was already a step-down from VF2, so the game looked like a shambling megamix (pun intended). I hated how music tracks were now little more than a minute long, and that they would restart at the begining of each round. The computer A.I. in this game is incredibly cheap, and some of the later character tiers you have to battle through made no real sense – Akira was rated Tough Guy, Smart Guy, and Cheap Guy at the same time. Anyway the only thing I thought was benefitial about the game was the VF3 moves, because it essentially made FMM the closest thing we Saturn gamers got to VF3. I still think it’s a good game overall, just not as great as it has been hyped up to be, and probably the weakest of the 3D one-on-one fighters from Sega on the Saturn (out of VF2, LB, FV, and FMM that is).”
– Tempest

“FMM was more fun and made FV irrelevant.”
– IronMongeR

“Fighters Megamix. Fun as hell. Unballanced, but fucking fun.”
– das

“Mega. I like the way some of the VF charas play in that one. Oh yeah, and it had the bear and the car too. totally awsome.”
– Alec

“I’m going to have to go with FMM as the overall better game. I mean, it’s got all the FV characters in it, most of the stages and then all of the VF gang on top of that. The only real disappointment to FMM, to me, were the ultra-shitty unlockable characters. I mean, you had that lady from Virtua Cop 2 who played like Aoi from VF3…but that was it.

Still, FV is an excellent game…and even though I was foolish enough to trade it in towards FMM(they were having their “trade two in, get one free” thing going at EB Games and I was perpetually broke back then) I got it again sometime later…and the Japanese version(with PepsiMan) to boot!”
– BelPowerslave

“I wish Sega had built upon the FMM idea and gave it a sequel. The novelty of controlling the Daytona car in a fighting game is good thing.”
– Bortumer

donpachi screenshot 01Batsugun vs. Donpachi

“Batsugun is Toaplan’s finest achievement, and coming from such a revolutionary developer that says a lot. The gameplay was so innovative for it’s time, and you can still see it’s influence in modern shmups. Not only is the port spot on, but Banpresto even included the “Special Version” of the game (which bares even more resemblance to todays “danmaku” games.) Two perfect games against a flawed port, as good as Donpachi is, can’t compare with Batsugun.”
– JoshF

“Well, as far as arcade games go, I prefer DonPachi. But because the Saturn port is so off, I would say Batsugun is the better Saturn game. I finally got a copy of it a month ago, killer game all the way through.”
– Alec

Darius Gaiden vs. In the Hunt

“I think everyone knows what I voted for. In the Hunt did have an awesome gritty look to it but that’s not enough to put it over the top.”
– JoshF

“Irem made a couple of decent games, like the first two Gunforce games, but In the Cunt is just that… in the cunt.”
– das

“By that I take it you mean the game is pure sex. I love In The Hunt, but the WOW factor in D Gaiden is just amazing. It has some of the greatest 2D graphics I had ever seen until recent years. When I saw what they did to the graphics in G Darius I almost cried.

In the hunt is an excellent shooter IMO. It plays a good deal slower than the most of them, but once you get used to it, its a blast. The graphics are top notch, in there with Slug and Gunforce 2 IMO. I’ve really only played it on mame though and never on the Saturn. I just know I like to play Gaiden more. From what I’ve heard though, the Saturn version suffers from a rediculous ammount of slowdown and some of the Japanese discs from the 1st run were defective and never recalled. Being mostly an import gamer on the Saturn, hearing that makes me kinda hesitant to pick it up.”
– Alec

“In the Hunt is a great game, but the port wasn’t quite right, and as a result, the Playstation version is better. When they can’t make the Saturn version of a 2d game superior, they lose automatically.”
– j_factor

Radiant Silvergun vs. Soukyugurentai

“I’ve always admired Raizing for trying to create complex mechanics, but like most of their games Soukyugurentai’s rank system is too exaggerated. The rapid-fire weapon is unusable because every shot raises your rank. Power-ups are essentially bullets for the same reason, etc.. Radiant Silvergun is complex as well, but more importantly, it’s balanced.”
– JoshF

“I went with RSG. For some reason I didn’t really like Soukyu. Its been a while since I’ve played it though, maybe some time I’ll pick it back up and enjoy it quite a bit.

…btw, I’d rather play Battle Garegga than either of these.”
– Alec

“RSG isn’t all that expensive these days. I got my copy recently for about $170 AU, which is much less than I was expecting to pay. I’ve seen it go for over $300 in the past, so I assume the cost of the game has come down recently, and that perhaps there isn’t as much demand for it as there used to be.

I’ve not played Souky, so RSG gets my vote by default. Still, RSG is a fantastic shooter, with plenty of strategy rather than just all-out blasting action.”
– Tempest

corpse killer graveyard edition screenshot Area 51 vs. Corpse Killer: Graveyard Edition

“Both games suck, but the camp in Corpse Killer is at least amusing.”
– JoshF

“Yeah, I don’t know Josh…I mean, Corpse Killer is an FMV tragedy with no light gun support, Area 51 is an FMV-based shooter that pays homage to old school light gun games like Lethal Enforcers.

Area 51, imo, is a great light gun game…so is Maximum Force. I am a bit biased though, I *really* love the long-dead light gun genre.

I still need to give Scud another try. I bought it the day it was released from SegaSoft, direc, when they were having their “$20 Direct Deal” going on it. I didn’t like it as a light gun game, I didn’t like it as a sidescroller(never tried it as the sidescroller with the light gun co-op support). As the Saturn is pretty much the only system I have light guns on, I am willing to give it another shot.

I will not, however, give Crypt Killer another try….that game was fucking horrible. Actually, I lie…I’m so hard up for light gun games I’ll probably pick it up again…;)

I need to try dig up that list I started on RGVS that was supposed to be the definitive list of light gun games on the Saturn. There’s probably less than 10 all together.”
– BelPowerslave

“I’ve gotta go with Area 51. The game is an arcade classic. I’ve put more quarters into it that most other games I can think of. The “Shake your Buddah” secret bonus level is one of the best bonus stages ever. The Saturn version is good, I can look past the load times and the fact that the whole game runs in a box. I used to have the PC version, which of course ran a lot cleaner, but didn’t have gun support.

As for Corpse Killer, I’ve only tried it out briefly. I was pissed when I couldn’t get my Stunner to work with it. That is a HUGE drawback. IIRC, it was a lightgun arcade game, so theres no excuse for having no gun support on a home console. Other than that though, I liked it a lot. The acting deserved an Oscar. That Jamaican guy in the beginning should have won Best Lead Actor.”
– Alec

“My sweet asshole has played neither of these. So I voted Corpse Killer.”
– IronMongeR

“I’ve never played Corpse Killer, so Area 51 gets my vote by default. I actually enjoyed Area 51. It was a dodgy port for sure, with ugly sprites plastered on a small window of FMV. However, I liked the idea of aliens taking over a military base and having to go in guns blazing to wipe out the scum. Unfortunately the game didn’t have much appeal after beating it. Still, a great idea for a game that could be done more justice with today’s technology.”
– Tempest

“RASTAMAN”
– Scrodamoon

“Tempest, there is a NEW Area 51 for the Xbox, PS2, and PC. It looks like a good game, but I haven’t played it. It’s getting a sequel, something to check out.

I liked Area 51 in the Arcade, never played it on the Saturn. At one point I did want it, but I got the Saturn version of Maximum Force, and that ruined my life. I had Area 51 (the old one) on the PC, but it wasn’t a great port — fun, but I can’t recall on why I hated the port. I always wanted to try Corpse Killer on the Saturn, but I never got to it, and I don’t think I’ll bother.

Speaking of Area 51, Maximum Force is just like Area 51. I owned the Saturn port for a while, and I donated Maximum Force to the Salvation Army, but I shoulda flooged it off on ebay, as some dude is charging a billion dollars for a copy in mint condition. It supported the Stunner, but it was worse with a Stunner. Either way… I did vote for Area 51 as I loved the arcade game.”
– das

bulk slash screenshot Bulk Slash vs. MechWarrior 2

“Out of all these, this one required the least thought. Bulk Slash FTW. Hudsonsoft roques”
– Alec

“I loved Mechwarrior 2 on the PC. AWESOME game. I never really completed any missions, but I spent some good time messing around with the game. But by time I got to it, I couldn’t get it to run any more, so I sold it.

I was VERY pissed the 3DFX/D3D version of the addon was never sold seperatly – you only could get it in a bundle with Mechwarrior 2 and Mechwarrior 2: Mercarines (sp?) D3D versions. So I donated it. Oh well. I may buy that bundle someday, but right now I want to sell most all of my PC games.”
– das

“You think that’s bad? On the Mac version, they created the OpenGL patch but decided never to distribute it to the Mac users. Just didn’t feel they deserved it. Apparently it got leaked, but Activision viciously attacks any site who would host it…

I’ve not ever played either…though the fact that most people agree that the Saturn/PSX version of MW is more arcade-like than it’s pure-sim PC brother has my interest…”
– BelPowerslave

The House of the Dead vs. ThunderStrike 2

“Never have played Thunderstrike, but man I’d almost pic anything except Crypt Killer over HotD. That has to be the most horrible looking Saturn game next to Touring Car. Still played fine…but man, looked like a fucking 32X title a times.”
– BelPowerslave

“House of the Dead was fun, despite being a botched port, but Thunderstrike 2 was sheer bliss.”
– j_factor

“HotD looked like crap on the Saturn, but it did play good. Thunderstrike 2 was nice, but I liked HotD more.”
– Bortumer

Panzer Dragoon vs. Virtua Cop

“With my extreme fondness for light gun games, this was a no-brainer. Now, had it of been PD Zwei it may have been a harder decision. ;)”
– BelPowerslave

“Everything about Panzer Dragoon was awesome. I’m a fan of both games, but PD’s style and atmosphere puts it above and beyond.”
– JoshF

“I love both of these games, but PD has more style and substance, which is why it gets my vote.

The Saturn translation of Virtua Cop is fanastic. It’s an even better conversion than that of the sequel, apart from a slight loss of speed. VC was my first lightgun experience on the Saturn, and I had a ball with this game. It was much better with another player playing along side you though. VC was hard as nails, which ensured it had some longevity. It even out does the sequel, containing a pretty comprehensive training mode, which I thoroughly enjoyed.
I never played the original Panzer Dragoon until I had completed both Zwei and Saga, so I was kind of let down by the loss of speed in the gameplay department, and a lack of a scoring feature. The game is really tough to beat, and the difficulty of the game really ramps up from Episode 4 onwards, a seemingly large notch harder with each stage progression in fact. I think I’ve only beat it once without cheating. This game oozes style and atmosphere, and I absolutely love the intro movie, which I found much more enthralling than the intro in Zwei (although that intro was great in it’s own right). My favourite episode is Episode 3, because it has a killer tune, an awesome boss, and feels really well paced. I love when the music quietens down for a moment, before pumping back in even harder than before, just as you take on a large bunch of enemies.”
– Tempest

Panzer Dragoon II Zwei vs. Virtua Cop 2

“I never liked any of them Panzer games much. >:E ”
– IronMongeR

“Man, if this had been PD Zwei vs VC1 it would have been tough, but VC2 really is just flat out rockin’ light gun action.”
– BelPowerslave

legend of oasis screenshot 01Dark Savior vs. The Legend of Oasis

“Both games were enjoyable, and both games had some questionable combat systems (LoO: punished for killing enemies, DS: if timed right you can attack without enemies being able to defend.) However, Legend of Oasis was less flawed, controlled better, and when you actually had to fight, it was more fun.”
– JoshF

“Damnit. I love both of these games.”
– das

“I’ve never played Legend of Oasis, so Dark Savior gets my vote by default. I found DS to be quite unique the first few plays through. I recently repurchased the game, and found the controls to be quite clunky and the story to be quite odd. I think it’s because my interest in RPG-type games has waned since I first played the game. Still, I have good memories of the game, which is why it gets my vote.”
– Tempest

“I can’t really vote here as I’ve never played Dark Savior. I have played LoO, and man did it bore me to tears…but that was years and years ago. I’d like to try it again sometime…and try DS for the first time…”
– BelPowerslave

“Tough call, but Legend of Oasis loses points for being too similar to Beyond Oasis. Dark Savior didn’t feel as similar to LandStalker.”
– j_factor

Enemy Zero vs. Myst

“Enemy Zero by a bloody landslide. Fuck Myst.”
– j_factor

“FUCK MYST”
– IronMongeR

“E0 was a very atmosphereic game, even if the gameplay wasn’t all that great. Never played Myst, so fuck it!”
– Tempest

2do Arukoto wa Sando-R vs. Columns Arcade Collection

“Both are great games, but I have to give the nod to the addictiveness of Columns.”
– j_factor

“Columns Arcade Collection. Sando-R was much harder to get into than the prior games, but then again I haven’t invested as much time into it, like I did Tanto-R and Ichidant-R.”
– das

Rouka ni Ichidanto-R vs. Shukudai ga Tanto-R

“Ichidant-R had more enjoyable puzzles, but Tanto-R had a better atmosphere.”
– das

sonic jam screenshotSega Ages Vol. 1 vs. Sonic Jam

“Although I love Out Run, and After Burner. I’ll give the nod to Sonic Jam as I love ALL of the games, not a two thirds of a game.”
– das

“I only liked Sega Ages for Outrun, the other 2 were a bonus really.”
– IronMongeR

“Sonic Jam is essential. Sega Ages is not.”
– otana_uk

“As great as Sega Ages is, I never liked Afterburner II, and I like all of the games in Sonic Jam, even if the ports aren’t 100% accurate.”
– Tempest

Alien Trilogy vs. Powerslave

“Powerslave no doubt. Fucking amazing. Alien Trilogy wasn’t that bad, but it really pales in comparsion.”
– das

“I agree. Not only was it more impressive technically, it was more fun.”
– JoshF

“This is going to be a landslide, but really shouldn’t. I mean, AT *isn’t* a bad game…despite being another port by shithouse developer Probe. It still played well, it just ran slower than the PSX version and, of course, had those dithered transparencies. I still like it, though after getting the PSX version I may end up selling it off.

PowerSlave, on the other hand, is just downright amazing. Full 3D engine, blazingly fast speed, “faked” lighting that dwarfs the conventional method and just a very refreshing take on the FPS formula.”
– JoshF

“There is no contest. AT was fun enough in its own right, but not at all comparable to any of the Lobotomy games.”
– IronMongeR

“I enjoyed both of these games. Still haven’t finished either of them though.

Alien Trilogy had the shit-scarry atmosphere of the first Alien film, along with the military arsenal of the second film to wipe out those scary mutha****ers. I think the music really helped to pump up the atmosphere, along with the great sound effects. I remember backing away from full sized aliens while pumping lead into their hideous bodies, and suddenly I would hear the scratching on the floor of a face hugger. Talk about an adrenaline rush! With the lights turned out, this game was amazingly atmospheric, and a lot of fun too.

Unfortunately the game hasn’t aged well. The graphics may have been adequate back in the day, but these days they are butt ugly and ruin the scare factor, because let’s face it – a bunch of poorly animated, grainy pixels isn’t all that scary. The game runs quite slowly too.

Most of the missions are basically the same – hunt down aliens in corridors that look like the same ones you’ve been doing exactly the same thing in for several missions already. The bonus missions where you have a time limit to replenish any ammo and weapons you can find do spice things up a little though.

Exhumed, or Powerslave, on the other hand is a real gem of a game. Like AT, the music provides a great atmosphere, except instead of scaring you, here it provides a convincing Egyptian atmosphere. Not that there aren’t some shit-scary moments in the game, but the emphasis here is not to scare the $h!t out of you, rather to kick some alien arse while you become god-like.

Rather than being a straight out “kill everything you see” type of shooter, Exhumed includes plenty of exploration opportunities, which you need to obtain all the treasures and power-ups needed to progress through to the end of the game. Some of the powerups are needed to access certain areas of levels you’ve already been through, which contain other powerups you need to get to the end level. This backtracking element adds some continuity to the game, rather than just progressing through a bunch of random levels. The hub-like structure of the game was unique for a shooter at the time of release.

The game runs at a good speed, and the graphics are a lot more convincing that Alien Trilogy’s.

Exhumed is the obvious choice in this match, because it’s a far better game overall, but I feel Alien Trilogy deserves more love than it gets from Saturn owners.”
– Tempest

quake screenshotDuke Nukem 3D vs. Quake

“This is an extremely tough decision…

On one hand you have the sheer ambition of Quake: Full 3D game, 3D enemies, 3D items…shit, even 3D flames on the torches. OpenGL-like lighting that the PC version didn’t even see until the first 3D cards were released and Saturn-exclusive hidden levels. Plus, come on, Dank and Scuz…;)

Then you’ve got Duke Nukem 3D, a port of the 2.5D-based BUILD Engine game from the PC. Lobotomy took the Slave Driver engine and tweaked it to get full 3D level architecture with the same signature lighting style and blazingly fast speed. Contained one Saturn-exclusive level, the best multiplayer game of all time(Death Tank Zwei) and online deathmatch via the Netlink.

Both games supported the “Turok-style” of control using Sega’s Analog controller.

Ok, so what to do…well…

Quake, as ambitious as it was, pushed the Saturn a bit too far at times resulting in some seriously low famerates. Plus, the graphics weren’t the hottest I’d ever seen, by any means.

Duke was cut up a bit for the Saturn, not only in level layout but also audio, and then the entire “Atomic Edition” features were just mysteriously missing(the PC version of “AE” had been out for quite some time before this was even in development).

I guess it’s just gonna come down to personal preference and I think DK3D beats out Quake by a very small margin.”
– BelPowerslave

“Duke ‘worked’ better on the Saturn than Quake did, because it wasn’t as demanding graphically. And I enjoyed both games very much. But the original Quake ranks as one of my most favourite games ever, and my first experience of the game was the Saturn version. I have to say Quake, and the decision is easier than I thought it would be.”
– IronMongeR

Baku Baku vs. Super Puzzle Fighter II Turbo

“BB is damn good, but it’s just so fucking unbalanced. I mean, one good combo and it’s just over. SPF2 is really quite good about that, the way you can counter drops and whatnot. Now, had this of been a SPF2X(DC import) vs. Puzzle Kombat(on MK:D) match…that would be difficult. ;) ”
– BelPowerslave

“Both are fantastic puzzle games, but I had more fun with Puzzle Fighter. Most puzzle games are too cutesy, like Baku Baku, and put off a lot of gamers for that reason alone. Puzzle Fighter toned most of the cutesyness down, and made itself more accessable to casual gamers with recognisable characters. This is just one reason why I had a ball playing Puzzle Fighter with some ex-friends of mine. The action is addicting, the music annoyingly catchy, and the multiplayer mayhem is hard to turn down. Still a game that stands up well today, despite being surpassed graphically.”
– Tempest

gussun oyoyo s screenshot 01Bust-A-Move 2 vs. Gussun Oyoyo S vs. Tetris Plus

“Tetris Plus isn’t that great. If it had been Tetris S, I may have voted for that. So BAM2 gets it, for being ‘so addictive, it should be illegal!!!!@!@!!!'”
– j_factor

“Gussun Oyoyo is one of the most unique puzzle games, as well as one of the most enjoyable. The scoring system is very addictive. Also, I suck at it. The fact that I keep coming back to it proves there’s something special.”
– JoshF

Daytona USA vs. Manx TT Superbike

“Daytona might have been a crap conversion, but at least it still played like the coin-op, and a lot of fun could be had with it. Manx TT on the other hand was a fanastic arcade racer, but lost a lot of oomph on the Saturn. It’s a good, if not average racer, but Daytona beats it hands down.”
– Tempest

“Both good, Daytona better.”
– IronMongeR

“I voted for Manx. :( Maybe I just like the way motorcycles handle (not having to fight with it to get it to turn.)”
– JoshF

“The lack of crash physics in Manx put me off.”
– otana_uk

“Daytona wins my vote, if only for the soundtrack.

I wanna flyyyyyyyyyy skyyy hiiiiiiiiiiiiiiiiiiiggh!!

Fuck yes.”
– j_factor

Cyber Speedway vs. Sega Touring Car Championship

“CyberSpeedway was gash.”
– IronMongeR

“Sega Touring Car was one of the worst racers on Saturn. Cyber Speedway was at least playable.”
– j_factor

“Yup. I still have nightmares about STC’s framerate…”
– BelPowerslave

“The only reason for Touring Car’s awful frame rate was because CRI thought we Saturn owners couldn’t live without every last polygon from the coin-op, when it might have been so much better if they had compromised on background detail to raise the update speed a little. However, it didn’t seem that bad to me (apart from when you crashed against the side of the tracks, drove under bridges or through tunnels, as these were when the slowdown effects seemed to be at their worst), and in all honesty the unresponsive controls let the whole package down quite a bit as well. As for Cyber Speedway (or should that be Gran Chaser?), it was good for a while – until WipEout 2097 came along, that is (we’ll forget the poor conversion of its predecessor for now! Therefore, my vote goes for Sega Touring Car in spite of all its problems…”
– Anthaemia

“i don’t know what cyber speedway is/was, but it can’t be any worse than STC.”
– otana_uk

sega rally championship plus screenshotDaytona USA Circuit Edition vs. Sega Rally Championship Plus

“Dunno what the Plus is all about, but Sega Rally is much better than Daytona CCE.”
– IronMongeR

“‘Plus’ is the Netlink edition.

Man, this is a tough decision. Daytona CE is such a great game, and has 5 or 6 tracks. Plus, CE(the Japanese version) or Netlink edition is the *full* game, not the rushed version we got in the US. It’s a *lot* better than the US version in terms of graphics and control.

Rally is just so good though, and the Plus edition adds that one minor addition to the second track, plus online play. I think I’ll make this decision on Monday or something…;) ”
– BelPowerslave

Sonic R vs. Steep Slope Sliders

“SSS is pretty overrated, and I recall a few years ago everyone wanted to play it/or was in love with it. I only have it for collection purposes really. It was cheap, and the ONLY snowboarding game on the Saturn, well, worth mentioning, other than those two crappy Zap! snowboarding games.”
– das

“I don’t think either can be regarded as classic. Both were good games, but both had some major flaws. In particular, I remember being stuck sideways against a house several times in SSS. That memory alone forces me to pick Sonic R, which was just too short and too easy.”
– IronMongeR

“Sonic R. Though I’ve only ever played it on pc, I need to get the saturn version.”
– Necrocheese

Decathlete vs. World Series Baseball II vs. Worldwide Soccer

“International Victory Goal was a bit pants, so my vote goes to Decathlete/Athlete Kings. SWWS97/98 were great though.”
– IronMongeR

“Even though the physics were way off (at least the fly balls were,) I had the most fun with WSBII out of all these games. Decathlete is basically a button loosening simulator.”
– JoshF

“Decathlete: Multiplayer says yes. Pad says no.”
– otana_uk

“buttons are supposed to be pushed.”
– Alec

space jam screenshotSpace Jam vs. WWF In Your House

“Never played either, and don’t intend to, especially after reading this.”
– Tempest

“Who would have both these games?”
– otana_uk

“I had to go with WWF… :( ”
– IronMongeR

“Um yeah….I have both of them. Only played Space Jam once. Along with the fact that I’m a wrestling fan, I went with WWF In Your House.”
– superstarCSB

Command & Conquer vs. Sim City 2000 vs. Warcraft II: The Dark Saga

“C&C was decent, Sim City boring and never played the other.”
– Ironmonger

“I’m not the biggest fan of this type of game, but Command & Conquer was fairly good.”
– j_factor

“Sim City 2000 is a good game on one of those lazy days where you want to play a slow, strategy based game with no real end goal. Otherwise it’s pretty boring.

On the other hand, both C&C & Warcraft II are great games.

C&C has a slightly futuristic setting, with some sweet strategic military action. It has a thumping soundtrack, but the graphics are quite poor, because everything is so small, with little detail to help you distinguish between one type of tank and another. Plus most of the maps looks very similar, with little to differentiate them. Each mission is proceeded by a cheesy FMV sequence, which adds some humor to an otherwise very serious game.

Warcraft II has a fantasy setting, with some awesome attention to detail in the graphics department, and a nice and suitable classic fantasy style soundtrack. The action is just as frantic and enjoyable as C&C, but with more variety in your mission objectives.

The choice between these two classics is a hard one, but I feel the added attention to detail and more mission variety helps to push Warcraft II just above C&C. I highly recommend both games to any Saturn owner who enjoys a good strategy game.”
– Tempest

grandia screenshotGrandia vs. Shining Force III (Scenario One)

“I have Grandia Prelude(the demo disc) but that’s it. It’s damn amazing. Never seen SF3, at all.”
– BelPowerslave

“sf3 4 me”
– Alec

“Ugh, I hate RPGs at the moment, because they are so slow and boring, and you have to do so many pointless things, like battle the exact same monster over and over again, to progress at all. Still there was a time when I enjoyed playing these sorts of games. I played both of these games (not the Saturn version of Grandia though – why play a story-heavy game that you can’t understand?) and enjoyed them both to some degree. I found the battles in SFIII far too long and boring, although it was a cool unique idea at first. Grandia on the other hand is a typical, run-of-the-mill RPG. SFIII had a lame-arse story that was delivery in a poor, and uninteresting manner. Grandia had a huge world full of character and intrigue. I never finished either game, although feel I progressed further in SFIII.

Overall I prefer Grandia much more. Despite being the same as every other RPG out there, I feel it does things better and with more style. Both games are different enough from each other to warrent trying, if you can afford, or even find them these days.
– Tempest

“I’d have to vote Grandia for one reason… Shining Force III for you to get the full feel of required you to get two Japanese versions on top of that which a lot of us can’t understand. Granted this version of Grandia wasn’t in English. But with Shining Force III it was like getting a teaser than having it slapped out of your hand.”
– Vejetto

2007 Sega Saturn Battle Results

And now for the results of the 2007 Sega Saturn Battle! A red arrow indicates the game with more votes.

2007 sega saturn battle round1

2007 Sega Saturn Battle

Here you can navigate to the three different installments (the third will be online soon).

Round One

Round Two